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In-game reset:
Hold L1 + L2 + R1 + R2 + Select + Start during game play.

Easy Chocobo races:
Hold R1 + R2 while racing a Chocobo to slowly restore energy. Then quickly press Circle to get energy back.

Chocobo preview:
After breeding or feeding a Chocobo, press L1 or R1 to turn it and be able view it in 360 degrees.

Defeating Teyioh:
When Teyioh appears on the screen that shows your opponents, press Start. When the starting line appears press Select and hold Circle until your Chocobo has about one tenth of its stamina remaining. Hold down L1 + R1 + L2 + R2 and restore its energy. When it gets back to two tenths or more, then lower it back to one tenth. Note: Do not use stamina at the ending space background unless your Chocobo is green or better.

Easy Battle Square handicaps:
Rapidly tap Square during the "slot machine" handicap sequence in the Battle Square section at Gold Saucer. The slots will slow down, allowing an easier selection of your handicap. Note: This trick will also work in a similar manner with Cait Sith's limit break.

Avoid back attack:
When surprised with a back attack, try running away to automatically turn around (hold L1 + R1). This allows your party to take less damage, however the enemy will get the first strike.

Faster time bar:
When you get into any battle, rapidly press Circle. However, if this slows the time bar down, rapidly press Triangle. If Triangle slows you down when it was speeding up, then rapidly press Circle again. Keep switching if you have to.

When you are fighting one of the more difficult battles and run low health or need to attack quicker, open the PlayStation's lid and let the game idle for awhile. While it is searching for the game disc, your time gauge will still be recharging.

Huge Materia from Cid's Rocket:
The code to get the Huge Materia from Cid's rocket is Circle, Square X, X. Note: If you do not get the code, restart and retry from a saved game.

Maneuvering the Highwind:
The Highwind can be turned sideways or flown backwards without turning around. Hold Square and press the D-pad in the desired direction while flying.

Instead of pressing Square + D-pad to fly the Highwind, press Circle to go forward. Press R1 or L1 to turn sharper.

To fly crooked, hold R1 + Left or L1 + Right while moving at full speed forward.

Sharp turns in vehicles:
Hold L1 or R1 and Left or Right to turn sharply while in vehicles.

Easy Key to Sector 5:
Instead of going through all of the digging to find the "Key to Sector 5" on the top level of the Bone Village, go to the village in Disc 3. There should be an X on the ground in front of the ladder to the second level. Talk to the man and dig for normal treasure in the exact center of the X three times. The first time you should get Cid's mop, the second time you should get W-Summon, and the third time you should get the Key to Sector 5.

Presidential send-off tricks:
After doing the Presidential Send-Off event and receiving your prize from Hedigger, press Square, Circle, X, or Triangle to make Cloud do things such as place his hands on his hips, shrug, and scratch his back with the gun.

View Cloud's Omnislash from behind:
When you get Omnislash, use it. Immediately after you select your enemies, open the lid on the PlayStation. The game will go through all of the camera movements of the Omnislash, but Cloud will not use the technique. When the camera stops the second time, close the lid. About 15 seconds after you close the door, Cloud will use Omnislash. Note: Sometimes the camera will go in front. Make sure you have either Cloud or Red XIII in the middle or you may not see Cloud.

Bahamnant ZERO Summon Materia details:
Walk around after boarding the Shinra No. 26 spaceship on disc two. Your party will be able to go down to the space pod or up the ladder to the right to the huge materia. Go to the huge materia and use the talk button at the tall glass to speak with Cid. He will explain the controls in this part of the game. Talk again at the case and enter the password Circle, Square, X, X to collect the Key Item "Huge Materia". After travelling to Cosmo Canyon later in the game, talk to Bugenhagen. He will take your party up to his observatory. Approach to the Blue huge materia and get closer. Your party will receive the Bahamnant ZERO summon materia.

Sense without wasting a turn:
Press Select to display a window above the time bars, then sense the enemy. From this point on whenever you attack that enemy while selecting, look in that window to see its current HP and name. Note: This only works during the current battle.

Easy AP, Gil, and experience:
Note: A controller with a turbo feature is required for this trick. Go to Cactuar Island (an island in the far north east) and morph three Cactuars into Tetra Elementals. Go to the area around Mideel and "park" your Gold Chocobo or the Highwind on the small sliver of grass below the drop after you pass Mideel going west (not near the forest, but on the area below that.)

Walk towards the long beach area far away from your transportation-- if you accidentally get off track, you could get on your airship or Chocobo and drift off. Equip a Mastered Enemy Lure and weapons that can receive the most AP (not your ultimate weapons). The Scimitar, Apocalypse, Platinum Fist, etc. should be your priorities. Equip the Materia you want to get a lot of AP on the weapons. These may include Knights Of The Round, Double Cut, and Bahamut Zero.

Cloud, Cid, and Tifa work the best if they are at high levels because they all get triple AP with certain weapons. Equip Cloud with the Apocalypse, Mystile, and Tetra elemental; Cid (if used) with the Scimitar, anything else, and Tetra elemental; Tifa (if used) with Platinum Fist, anything else, and Tetra elemental. Set turbo on Circle and keep it held (a rubber band is suggested).

Additionally, hold Down (also with a rubber band) If correctly, you will be going left and right continuously and encountering an enemy called the Sandworm. The maximum damage it can do is 50 to 70 because you absorb the Sandstorm and Earthquake attacks (due to the Tetra elementals). Each defeated Sandworm results in 1300 EXP, 200 AP, and 5000 Gil. With luck, all materia will be mastered and you will have millions of Gil after a few hours.

Play Cosmo Canyon song:
You can play the Cosmo Canyon song on your own by going to Tifa's house in Nibelheim. Then, press Square, Square, Square, X, Square, Circle, Circle, R1 + X, Circle, R1 + Square, R1 + Square, R1 + Square, R1 + X, Circle, R1 + X, R1 + Square, R1 + X, Circle, R1 + X, R1 + Square, Circle, Square, X, Circle, Square, X, Square. Note: This serves no purpose in the game.

Play Highwinds song:
Play the following notes on the piano at Tifa's house in Nibelheim: X, Square , Triangle, R1 + Triangle, R1 + Square, X, Square , Triangle, R1 + X, Circle, X, Square, X, Square, Triangle, R1 + Triangle, R1 + Circle, X, Square, Triangle, R1 + X, Circle, X, Square, X.

Play Her Ghost In The Fog song:
Going to Tifa's house in Nibelheim and play the following for Her Ghost In The Fog (by Cradle Of Filth): R1 + Square(7), R1 + Triangle(7), R1 + X, Circle, R1 + Square(7), R1 + Triangle(7), R1 + X, R1 + Circle.

Extra experience (Japanese version):
When in the Gold Saucer prison, enter the well just outside of the town. Walk around until encountering a monster named "Test 0" which resembles a dog. You can poison or attack it. Instead of fighting back, it will whimper and ask that it not be hurt.

Gold Saucer FMV:
When flying to Gold Saucer for the first time, the propellers are facing the front, in the direction that it moves. In the FMV sequence, they are on the back, propelling it.

Gold Saucer Battle Square entrance:
When you go to the Gold Saucer, go to the Battle Square. Choose to enter the Battle Square with Cloud. Make sure you have a different weapon, such as the Ultima weapon, equipped and enter. When you see Cloud running in, he has his original Buster Sword equipped. However, when you start battling, you see him with the sword you equipped before entering.

Unfinished cave:
There is a hidden cave on the pathway to the Ancient Capital. This cave can be found right after the two screens of the Sleeping Forest. Move to the right of the screen where the log bridge is located. You will notice a vine hanging from a cliff. A large opening, which is most likely a cave, can be seen hidden within the shadows of the cliff . There is a small detour that leads to the vine, but you cannot climb it. It has been theorized that this "cave" is a glitch and was probably the remnant of a side-quest in the game that was taken out.

Dead end:
When on Disc 1 at the part were you must go to the Sleeping Forest in Bone Village, go to Yuffie's home town instead. You will not be able to do anything and have to start again.

Missing part of the world:
During Disc 3, while riding a Chocobo or flying the Highwind on the world map, a part of the world will be cut off. You must go to another location immediately. If you remain at the cut off place too long, the screen will freeze and turn black with a small, gray box and a flashing question mark inside. If you wait, the game may recover, but it sometimes does not. Note: The cut off part of the world map will be black.

Changing sword name:
When you are at the Gold Saucer the second time after Wutai, make sure you have the "Yoshiyuki" weapon for Cloud. Go to the Battle Arena and choose Cloud to enter. When he is running to the center of the arena, he will have a "Buster Sword" instead of the "Yoshiyuki". However, in the battle he has the "Yoshiyuki".

Aeris' ribbon:
In the FMV sequence where Aeris has her final scene, her hair ribbon and the White Materia will come off her. After the FMV sequence, Cloud runs up and catches her. She will have the ribbon in her hair.

Barret's Atomic Scissors:
When you equip Barret with the atomic scissors. It comes up on his left arm but he has his right arm shot off.

Cloud walking on house:
Go on the hill between Icicle and the Great Glacier and walk to town. Cloud will walk on top of one of the house graphics if you walk into it.

Disappearing Barret and Tifa:
When you are at the Shinra building, you must climb up a large number stairs on the side of the building to reach the 59th floor. When you are on the fifth or sixth flight of stairs, you will see Barret's and Tifa's speech bubbles with comments to each other as they (supposedly) run up the stairs wheezing and puffing. You will see Cloud at the beginning of the flight of stairs, but Barret and Tifa are not running up them. However, unlike the other flights of stairs, they are already at the top of them.

Freeze at Honey Bee:
When you are dressed as a woman in the sector Don Corneo lives in, go in front of the Honey Bee. When all the men move towards you, the fat man in the red vest will be the last one to block you off from the Honey Bee. Before he blocks you off, quickly close all dialogue boxes and run around him. A box that says "Hey, Cloud" will appear and the game will freeze.

Walk through people:
In Mideel, you can walk through most of the people in the town including Tifa and the nurse in the clinic. This also works in several other towns.

Submarine through Emerald Weapon:
Take the sub to the bottom of the ocean. You now have to make Emerald Weapon fly over you, which is not easy. One trick is to wait in the bottom of the crater in the middle of the ocean. When Emerald Weapon swims over, quickly press X to go back to the surface. You will run into Emerald Weapon. The battle music will start and you will encounter a black screen then mysteriously be on the surface.

Characters move after being hit:
Go to a place where you can fight a Crown Lance (Flying Jellyfish). Wait until it does the attack Deadly Needles. Run away when a character becomes petrified. When you run, the petrified character will turn around and be in a running position but not move.

Go to next screen without leaving current screen:
Use the finger in certain towns and dungeons. You can move Cloud around the red arrow that points out the exit without leaving the screen. When that happens, you can walk behind the arrow and go to the next screen. This happens quite often in some areas of the Great Glacier and Junon, or where there are wide spaces that lead to other screens.

Quadra magic without any Chocobo breeding:
Take the Highwind to the Materia cave containing Quadra magic and you will soon notice their is some land behind the cave. It helps to change the camera angle to the bird's eye view. Try to land on that little space. This rarely works, but when it does your Highwind will be on the land, and you will be directly in front of the cave. This seems to work better if you also have a Chocobo on the Highwind.

Phantom Chocobo:
Get a Chocobo in a stable, talk to Billy, and choose "Riding". Once you are outside, get off your Chocobo and go back inside. Talk to Billy again, and choose "Feeding", or anything else that lets you see your Chocobos. Go to the space where that Chocobo you rode was located, to find a phantom looking Chocobo.

Stuck in jail:
Get to the point at Shinra where you are jailed. When you fight your way back to your partner and you are supposed to get the keycard from the assistant, do not do so. Instead, go back to your cell. When you get back up and everyone is dead, you cannot get the keycard from him. You will have to start the game again.

Softer music:
Mate two Chocobos at the Chocobo Ranch and after they have a baby Chocobo, after you have named the Chocobo and it shows Cloud back inside the barn, the music is a lot lower then when you first walked into the barn.

Looping magic:
In a battle, cast "Reflect" on the opponent and then do same thing on yourself. Then, cast Fire, Ice, Lightning or anything else on your opponent or yourself. The chosen materia will "loop" between you and the enemy forever. You will have to restart or turn off the PlayStation to escape.

Double kill:
Have Aeris and Tifa in your party. Use Seal Evil with Aeris then finish the paralyzed monster with Tifa's normal attack. It will die two times.

This can occur while fighting the Ultima weapon the final time above Cosmo Canyon. Its final attack is Shadow Flare, and he will use it on the character that kills him. First, choose who is going to deliver the final blow to the Ultima Weapon. Cast Reflect on that character. When he dies, he will cast Shadow Flare, and it will reflect off your character and hit him. He will die, then die again. This technique also works good if you are collecting Enemy Skills. Just put Reflect and the Enemy Skill Materia on the character who will deliver the final blow. You will get Shadow Flare, and it will not be harmful to that character.

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