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FFNemesis - FF11 - Job Guide - Warrior - Active Abilities

Final Fantasy XI - Warrior Job Guide - Active Abilities

Unlike Passive abilities these abilities must be cast in order to have any effect. They also have a duration in which they will work and a recharge time, which you have to wait before you can use it again

Mighty Strike
LevelDurationRecharge
145 Secs2 Hours
Effect
Every attack does critical damage


Provoke
LevelDurationRecharge
5--30 Secs
Effect
Attempt to taunt the enemy


Berserk
LevelDurationRecharge
153 Mins5 Mins
Effect
Increase attack power while decreasing defense


Defender
LevelDurationRecharge
253 Mins2 Mins
Effect
Increase defense while decreasing attack power


War Cry
LevelDurationRecharge
3530 Secs5 Mins
Effect
Increase attack power for all party members in range


Aggressor
LevelDurationRecharge
453 Mins5 Mins
Effect
Increase accuracy while decreasing evasion


- Last Updated Saturday, October 11th, 2008


   
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