Summoner
- Combat Skills
- Magic Skills
- Active Abilities
- Passive Abilities
- Summons
Summoners have the ability to summon monsters to help them in battle. One on the battle a summon is under the Summoner's control and has various abilities it can use. This job requires a lot of MP to perform at its best, so having a Bard around wouldn't be a bad idea.
Available Combat Skills
| These are Combat Skills which are obtainable by the Bard |
| Sword | Dagger |
| Katana | Great Katana |
| Great Sword | Evasion |
Available Magic Skills
| These are Magic Skills which are obtainable by the Bard |
| --- |
Active Abilitites
Unlike Passive abilities these abilities must be cast in order to have any effect.
They also have a duration in which they will work and a recharge time, which you have to wait before you can use it again
| Astral Flow |
| Level | Duration | Recharge |
| 1 | -- | 2 Hours |
| Effect |
| Commands summons to use their full ability |
| Assault |
| Level | Duration | Recharge |
| 1 | -- | 10 Secs |
| Effect |
| Commands summon to attack |
| Retreat |
| Level | Duration | Recharge |
| 1 | -- | 10 Secs |
| Effect |
| Commands summon to retreat |
| Release |
| Level | Duration | Recharge |
| 1 | -- | -- |
| Effect |
| Releases your summon |
| Blood Pact |
| Level | Duration | Recharge |
| 1 | -- | 1 Min |
| Effect |
| Commands summon to use special attacks |
Passive Abilitites
Once learnt, these abilities become automatic meaning what ever you do (whilst still having this Job) the bonuses of learning these abilities will stay with you.
| Max MP Boost |
| Level | 10 |
| Effect | Increases your maximum MP |
| Resist Slow |
| Level | 20 |
| Effect | Increases resistance against slow |
| Auto Refresh |
| Level | 25 |
| Effect | Gradually restores MP |
| Max MP Boost II |
| Level | 30 |
| Effect | Increases your maximum MP |
| Max MP Boost III |
| Level | 50 |
| Effect | Increases your maximum MP |
Summons
Carbuncle
| Ruby Light |
| Level | MP |
Element |
| 1 | 100% | Light |
| Effect |
| Deals light elemental damage to multiple targets. Req. Astral Flow |
| Healing Ruby |
| Level | MP |
Element |
| 1 | 5 | Light |
| Effect |
| Heals target |
| Poison Nail |
| Level | MP |
Element |
| 5 | 11 | Water |
| Effect |
| Poisons enemy |
| Shining Ruby |
| Level | MP |
Element |
| 24 | 44 | Light |
| Effect |
| Casts Protect and Shell on the party |
| Glittering Ruby |
| Level | MP |
Element |
| 44 | 62 | Light |
| Effect |
| Raises 1 random stat of party members |
| Small Meteor |
| Level | MP |
Element |
| 55 | 100 | Light |
| Effect |
| Deals light elemental damage |
Garuda
| Wind Storm |
| Level | MP |
Element |
| 1 | 100% | Wind |
| Effect |
| Deals wind elemental damage to multiple targets. Req. Astral Flow |
| Claw |
| Level | MP |
Element |
| 1 | 7 | -- |
| Effect |
| Deals physical damage |
| Aero II |
| Level | MP |
Element |
| 10 | 24 | Wind |
| Effect |
| Deals wind elemental damage |
| Aerial Armor |
| Level | MP |
Element |
| 25 | 92 | Wind |
| Effect |
| Casts Blink on the party |
| Whispering |
| Level | MP |
Element |
| 36 | 119 | Wind |
| Effect |
| Heals party |
| Hastega |
| Level | MP |
Element |
| 48 | 112 | Wind |
| Effect |
| Casts Haste on the party |
| Aero IV |
| Level | MP |
Element |
| 60 | 118 | Wind |
| Effect |
| Deals wind elemental damage |
Ifrit
| Inferno |
| Level | MP |
Element |
| 1 | 100% | Fire |
| Effect |
| Deals fire elemental damage to multiple targets. Req. Astral Flow |
| Punch |
| Level | MP |
Element |
| 1 | 9 | -- |
| Effect |
| Deals physical damage |
| Fire II |
| Level | MP |
Element |
| 10 | 24 | Fire |
| Effect |
| Deals fire elemental damage |
| Burning Strike |
| Level | MP |
Element |
| 23 | 48 | Fire |
| Effect |
| Deals fire elemental damage |
| Double Punch |
| Level | MP |
Element |
| 30 | 56 | -- |
| Effect |
| Deals physical damage twice |
| Crimson Howl |
| Level | MP |
Element |
| 38 | 84 | -- |
| Effect |
| Increases the party's attack power |
| Fire IV |
| Level | MP |
Element |
| 60 | 118 | Fire |
| Effect |
| Deals fire elemental damage |
Leviathan
| Tsunami |
| Level | MP |
Element |
| 1 | 100% | Water |
| Effect |
| Deals water elemental damage to multiple targets. Req. Astral Flow |
| Barracuda Dive |
| Level | MP |
Element |
| 1 | 8% | -- |
| Effect |
| Deals physical damage |
| Water II |
| Level | MP |
Element |
| 10 | 24 | Water |
| Effect |
| Deals water elemental damage |
| Tail Whip |
| Level | MP |
Element |
| 26 | 49 | -- |
| Effect |
| Causes gravity effect |
| Spring Water |
| Level | MP |
Element |
| 47 | 199 | Light |
| Effect |
| Heals the party and cures status diseases |
| Water IV |
| Level | MP |
Element |
| 60 | 188 | Water |
| Effect |
| Deals water elemental damage |
Ramuh
| Judgement Bolt |
| Level | MP |
Element |
| 1 | 100% | Thunder |
| Effect |
| Deals lightning elemental damage to multiple targets. Req. Astral Flow |
| Shock Strike |
| Level | MP |
Element |
| 1 | 6 | Thunder |
| Effect |
| Stuns the target |
| Thunder II |
| Level | MP |
Element |
| 10 | 24 | Thunder |
| Effect |
| Deals lightning elemental damage |
| Thunderspark |
| Level | MP |
Element |
| 19 | 38 | Thunder |
| Effect |
| Deals lightning elemental damage and paralyzes multiple targets |
| Rolling Thunder |
| Level | MP |
Element |
| 31 | 52 | Thunder |
| Effect |
| Casts Enthunder on the party |
| Lightning Armor |
| Level | MP |
Element |
| 42 | 91 | Thunder |
| Effect |
| Casts Shock Spikes on the party |
| Thunder IV |
| Level | MP |
Element |
| 60 | 118 | Thunder |
| Effect |
| Deals lightning elemental damage |
Shiva
| Diamond Dust |
| Level | MP |
Element |
| 1 | 100% | Ice |
| Effect |
| Deals ice elemental damage to multiple targets. Req. Astral Flow |
| Axe Kick |
| Level | MP |
Element |
| 1 | 10 | -- |
| Effect |
| Deals physical damage |
| Blizzard II |
| Level | MP |
Element |
| 10 | 24 | Ice |
| Effect |
| Deals ice elemental damage |
| Frost Armor |
| Level | MP |
Element |
| 28 | 68 | Ice |
| Effect |
| Casts Ice Spike on the party |
| Sleepga |
| Level | MP |
Element |
| 39 | 82 | Ice |
| Effect |
| Puts multiple targets to sleep |
| Double Slap |
| Level | MP |
Element |
| 50 | 96 | -- |
| Effect |
| Deals physical damage twice |
| Blizzard IV |
| Level | MP |
Element |
| 60 | 118 | Ice |
| Effect |
| Deals ice elemental damage |
Titan
| Rage of the Earth |
| Level | MP |
Element |
| 1 | 100% | Earth |
| Effect |
| Deals earth elemental damage to multiple targets. Req. Astral Flow |
| Rock Throw |
| Level | MP |
Element |
| 1 | 10 | -- |
| Effect |
| Deals ranged physical damage and causes slow status |
| Rage of the Eart |
| Level | MP |
Element |
| 1 | 100% | Earth |
| Effect |
| Deals earth elemental damage to multiple targets. Req. Astral Flow |
| Stone II |
| Level | MP |
Element |
| 10 | 24 | Earth |
| Effect |
| Deals earth elemental damage |
| Rock Buster |
| Level | MP |
Element |
| 21 | 39 | Earth |
| Effect |
| Binds the target |
| Megalith Throw |
| Level | MP |
Element |
| 35 | 62 | Earth |
| Effect |
| Deals ranged physical damage and causes slowness |
| Earthen Ward |
| Level | MP |
Element |
| 46 | 92 | Earth |
| Effect |
| Casts Stoneskin on the party |
| Stone IV |
| Level | MP |
Element |
| 60 | 118 | Earth |
| Effect |
| Deals earth elemental damage |