• Featured
  • Search
  • Links
Final Fantasy Nemesis is not responsible for the content of external internet sites.

Want to partner? Click here

Join the new forum at our Final Fantasy 14 sister site to discuss FFXIV as well as all things Final Fantasy.
Final Fantasy 8
Final Fantasy 9
Final Fantasy 10
Advent Children

Summoner

  1. Combat Skills
  2. Magic Skills
  3. Active Abilities
  4. Passive Abilities
  5. Summons

Summoners have the ability to summon monsters to help them in battle. One on the battle a summon is under the Summoner's control and has various abilities it can use. This job requires a lot of MP to perform at its best, so having a Bard around wouldn't be a bad idea.

Available Combat Skills

These are Combat Skills which are obtainable by the Bard
Sword Dagger
KatanaGreat Katana
Great SwordEvasion

Available Magic Skills

These are Magic Skills which are obtainable by the Bard
---

Active Abilitites

Unlike Passive abilities these abilities must be cast in order to have any effect. They also have a duration in which they will work and a recharge time, which you have to wait before you can use it again

Astral Flow
LevelDurationRecharge
1--2 Hours
Effect
Commands summons to use their full ability

Assault
LevelDurationRecharge
1--10 Secs
Effect
Commands summon to attack

Retreat
LevelDurationRecharge
1--10 Secs
Effect
Commands summon to retreat

Release
LevelDurationRecharge
1----
Effect
Releases your summon

Blood Pact
LevelDurationRecharge
1--1 Min
Effect
Commands summon to use special attacks

Passive Abilitites

Once learnt, these abilities become automatic meaning what ever you do (whilst still having this Job) the bonuses of learning these abilities will stay with you.

Max MP Boost
Level10
EffectIncreases your maximum MP


Resist Slow
Level20
EffectIncreases resistance against slow


Auto Refresh
Level25
EffectGradually restores MP


Max MP Boost II
Level30
EffectIncreases your maximum MP


Max MP Boost III
Level50
EffectIncreases your maximum MP


Summons

Carbuncle

Ruby Light
LevelMP Element
1100%Light
Effect
Deals light elemental damage to multiple targets. Req. Astral Flow

Healing Ruby
LevelMP Element
15Light
Effect
Heals target

Poison Nail
LevelMP Element
511Water
Effect
Poisons enemy

Shining Ruby
LevelMP Element
2444Light
Effect
Casts Protect and Shell on the party

Glittering Ruby
LevelMP Element
4462Light
Effect
Raises 1 random stat of party members

Small Meteor
LevelMP Element
55100Light
Effect
Deals light elemental damage

Garuda

Wind Storm
LevelMP Element
1100%Wind
Effect
Deals wind elemental damage to multiple targets. Req. Astral Flow

Claw
LevelMP Element
17--
Effect
Deals physical damage

Aero II
LevelMP Element
1024Wind
Effect
Deals wind elemental damage

Aerial Armor
LevelMP Element
2592Wind
Effect
Casts Blink on the party

Whispering
LevelMP Element
36119Wind
Effect
Heals party

Hastega
LevelMP Element
48112Wind
Effect
Casts Haste on the party

Aero IV
LevelMP Element
60118Wind
Effect
Deals wind elemental damage

Ifrit

Inferno
LevelMP Element
1100%Fire
Effect
Deals fire elemental damage to multiple targets. Req. Astral Flow

Punch
LevelMP Element
19--
Effect
Deals physical damage

Fire II
LevelMP Element
1024Fire
Effect
Deals fire elemental damage

Burning Strike
LevelMP Element
2348Fire
Effect
Deals fire elemental damage

Double Punch
LevelMP Element
3056--
Effect
Deals physical damage twice

Crimson Howl
LevelMP Element
3884--
Effect
Increases the party's attack power

Fire IV
LevelMP Element
60118Fire
Effect
Deals fire elemental damage

Leviathan

Tsunami
LevelMP Element
1100%Water
Effect
Deals water elemental damage to multiple targets. Req. Astral Flow

Barracuda Dive
LevelMP Element
18%--
Effect
Deals physical damage

Water II
LevelMP Element
1024Water
Effect
Deals water elemental damage

Tail Whip
LevelMP Element
2649--
Effect
Causes gravity effect

Spring Water
LevelMP Element
47199Light
Effect
Heals the party and cures status diseases

Water IV
LevelMP Element
60188Water
Effect
Deals water elemental damage

Ramuh

Judgement Bolt
LevelMP Element
1100%Thunder
Effect
Deals lightning elemental damage to multiple targets. Req. Astral Flow

Shock Strike
LevelMP Element
16Thunder
Effect
Stuns the target

Thunder II
LevelMP Element
1024Thunder
Effect
Deals lightning elemental damage

Thunderspark
LevelMP Element
1938Thunder
Effect
Deals lightning elemental damage and paralyzes multiple targets

Rolling Thunder
LevelMP Element
3152Thunder
Effect
Casts Enthunder on the party

Lightning Armor
LevelMP Element
4291Thunder
Effect
Casts Shock Spikes on the party

Thunder IV
LevelMP Element
60118Thunder
Effect
Deals lightning elemental damage

Shiva

Diamond Dust
LevelMP Element
1100%Ice
Effect
Deals ice elemental damage to multiple targets. Req. Astral Flow

Axe Kick
LevelMP Element
110--
Effect
Deals physical damage

Blizzard II
LevelMP Element
1024Ice
Effect
Deals ice elemental damage

Frost Armor
LevelMP Element
2868Ice
Effect
Casts Ice Spike on the party

Sleepga
LevelMP Element
3982Ice
Effect
Puts multiple targets to sleep

Double Slap
LevelMP Element
5096--
Effect
Deals physical damage twice

Blizzard IV
LevelMP Element
60118Ice
Effect
Deals ice elemental damage

Titan

Rage of the Earth
LevelMP Element
1100%Earth
Effect
Deals earth elemental damage to multiple targets. Req. Astral Flow

Rock Throw
LevelMP Element
110--
Effect
Deals ranged physical damage and causes slow status

Rage of the Eart
LevelMP Element
1100%Earth
Effect
Deals earth elemental damage to multiple targets. Req. Astral Flow

Stone II
LevelMP Element
1024Earth
Effect
Deals earth elemental damage

Rock Buster
LevelMP Element
2139Earth
Effect
Binds the target

Megalith Throw
LevelMP Element
3562Earth
Effect
Deals ranged physical damage and causes slowness

Earthen Ward
LevelMP Element
4692Earth
Effect
Casts Stoneskin on the party

Stone IV
LevelMP Element
60118Earth
Effect
Deals earth elemental damage

Top
FINAL FANTASY and its respective logos © 2012 SQUARE ENIX CO., LTD. All Rights Reserved.
This website is in no way affiliated with or partnered with Square Enix.

eXTReMe Tracker