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FFNemesis - FF11 - Job Guide - Paladin - Spells

Final Fantasy XI - Paladin Job Guide - Spells

The following pages contain detailed information all the spells obtainable by the Paladin

Like most previous FF's, magic will consume MP, and also like previous FF's, most magic has an element assigned to it
However, magic in FFXI also have a 'Skill' which is the type of action it will perform, whether it be Elemental, Healing or Enhancing.

Cure
LevelMP
58
ElementSkill
LightHealing
Effect
Heals the target


Banish
LevelMP
715
ElementSkill
LightDivine
Effect
Deals light elemental damage


Protect
LevelMP
109
ElementSkill
LightEnhancing
Effect
Increases target's defence


Cure II
LevelMP
1724
ElementSkill
LightHealing
Effect
Heals the target


Shell
LevelMP
2018
ElementSkill
LightEnhancing
Effect
Increases target's magic defence


Cure III
LevelMP
3046
ElementSkill
LightHealing
Effect
Heals the target


Protect II
LevelMP
3028
ElementSkill
LightEnhancing
Effect
Increases target's defence


Banish II
LevelMP
3457
ElementSkill
LightDivine
Effect
Deals light elemental damage


Shell II
LevelMP
4037
ElementSkill
LightEnhancing
Effect
Increases target's magic defence


Protect III
LevelMP
5046
ElementSkill
LightEnhancing
Effect
Increases target's defence


Cure IV
LevelMP
5596
ElementSkill
LightHealing
Effect
Heals the target


Holy
LevelMP
55100
ElementSkill
LightDivine
Effect
Instant Deals holy damage


Shell III
LevelMP
6056
ElementSkill
LightEnhancing
Effect
Increases target's magic defence


Banish III
LevelMP
61127
ElementSkill
LightDivine
Effect
Instant Deals light elemental damage


Protect IV
LevelMP
7065
ElementSkill
LightEnhancing
Effect
Instant Increases target's defence


- Last Updated Saturday, October 11th, 2008


   
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