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Advent Children

Dark Knight

  1. Combat Skills
  2. Magic Skills
  3. Active Abilities
  4. Passive Abilities
  5. Spells

The Dark Knight's main asset is it's ability to deal heavy damage. The downside of this however is that it has a low defence. This makes the Dark Knight somewhat crippled for soloing as it can get damaged quite easily and has no healing magic. It does however have some Black Magic, which add to its array of ways to damange opponents.

Available Combat Skills

These are Combat Skills which are obtainable by the Bard
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Available Magic Skills

These are Magic Skills which are obtainable by the Bard
---

Active Abilitites

Unlike Passive abilities these abilities must be cast in order to have any effect. They also have a duration in which they will work and a recharge time, which you have to wait before you can use it again

Blood Weapon
LevelDurationRecharge
130 Secs2 Hours
Effect
Physical attacks drain HP from enemy

Arcane Circle
LevelDurationRecharge
53 Mins5 Mins
Effect
Resistance against Arcana to party members in AoE

Last Resort
LevelDurationRecharge
1530 Secs5 Mins
Effect
Increases attack and decreases defence.

Weapon Bash
LevelDurationRecharge
20N/A5 Mins
Effect
Stuns enemy with attack. A 2-handed weapon is required

Darkness
LevelDurationRecharge
301 Min6 Mins
Effect
Sacrifices HP for greater attacks

Passive Abilitites

Once learnt, these abilities become automatic meaning what ever you do (whilst still having this Job) the bonuses of learning these abilities will stay with you.

Attack Bonus
Level10
EffectIncreases physical attack power


Resist Paralyze
Level20
EffectIncreases resistance against paralyze


Arcana Killer
Level25
EffectIncreases damage to magic targets


Attack Bonus II
Level30
EffectIncreases physical attack power


Resist Paralyze II
Level40
EffectIncreases resistance against paralyze


Attack Bonus III
Level50
EffectIncreases physical attack power


Spells

Like most previous Final Fantasies, magic will consume MP, and also like previous FF's, most magic has an element assigned to it
However, magic in FFXI also have a 'Skill' which is the type of action it will perform, whether it be Elemental, Healing or Enhancing.

Stone
LevelMP ElementSkill
59EarthElemental
Effect
Deals earth elemental damage

Poison
LevelMP ElementSkill
65WaterEnfeebling
Effect
Poisons an enemy

Drain
LevelMP ElementSkill
1021DarknessDarkness
Effect
Drains an enemy's HP, ineffective against undead enemies

Water
LevelMP ElementSkill
1113WaterElemental
Effect
Deals water elemental damage

Bio
LevelMP ElementSkill
1522DarknessDarkness
Effect
Weakens enemy's attacks and slowly decreases its HP

Aero
LevelMP ElementSkill
1718WindElemental
Effect
Deals wind elemental damage

Aspir
LevelMP ElementSkill
2010DarknessDarkness
Effect
Drains an enemy's MP, unless it's undead

Blind
LevelMP ElementSkill
208IceEnfeebling
Effect
Binds an enemy

Fire
LevelMP ElementSkill
2324FireElemental
Effect
Deals fire elemental damage

Poisonga
LevelMP ElementSkill
2644WaterElemental
Effect
Poisons enemies in AoE

Blizzard
LevelMP ElementSkill
2930IceElemental
Effect
Deals ice elemental damage

Sleep
LevelMP ElementSkill
3019DarknessEnfeebling
Effect
Puts the enemy to sleep

Absorb-MND
LevelMP ElementSkill
3133DarknessDarkness
Effect
Steals the enemy's MND

Tractor
LevelMP ElementSkill
3226DarknessEnhancing
Effect
Instanty pulls a dead target towards you

Absorb-CHR
LevelMP ElementSkill
3333DarknessDarkness
Effect
Steals the enemy's CHR

Thunder
LevelMP ElementSkill
3537LightningElemental
Effect
Deals lightning elemental damage

Absorb-VIT
LevelMP ElementSkill
3533DarknessDarkness
Effect
Steals the enemy's VIT

Absorb-AGI
LevelMP ElementSkill
3733DarknessDarkness
Effect
Steals the enemy's AGI

Absorb-INT
LevelMP ElementSkill
3933DarknessDarkness
Effect
Steals the enemy's INT

Bio II
LevelMP ElementSkill
4066DarknessDarkness
Effect
Weakens enemy's attacks and slowly decreases its HP

Absorb-DEX
LevelMP ElementSkill
4133DarknessDarkness
Effect
Steals the enemy's DEX

Stone II
LevelMP ElementSkill
4243EarthElemental
Effect
Deals earth elemental damage

Absorb-STR
LevelMP ElementSkill
4333DarknessDarkness
Effect
Steals the enemy's STR

Poison II
LevelMP ElementSkill
4638WaterEnfeebling
Effect
Poisons an enemy

Water II
LevelMP ElementSkill
4051WaterElemental
Effect
Deals water elemental damage

Aero II
LevelMP ElementSkill
5464WindElemental
Effect
Deals wind elemental damage

Sleep II
LevelMP ElementSkill
5629DarknessEnfeebling
Effect
Puts the enemy to sleep

Blizzard II
LevelMP ElementSkill
66083IceElemental
Effect
Deals ice elemental damage

Poisonga II
LevelMP ElementSkill
66112WaterElemental
Effect
Instant Poisons enemies in AoE

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