Bard
- Combat Skills
- Magic Skills
- Active Abilities
- Passive Abilities
- Spells
Bards are very useful to have in a party. Their unique ability to sing songs to boost and enhance your parties efectiveness in battle is very handy and culd mean the difference between you winning or loosing a battle.
Available Combat Skills
| These are Combat Skills which are obtainable by the Bard |
| Sword | Parrying |
| Evasion | Wind Instrument |
| Song | String Instrument |
| Dagger | Club |
Available Magic Skills
| These are Magic Skills which are obtainable by the Bard |
| --- |
Active Abilitites
Unlike Passive abilities these abilities must be cast in order to have any effect.
They also have a duration in which they will work and a recharge time, which you have to wait before you can use it again
| Soul Voice |
| Level | Duration | Recharge |
| 1 | 3 Mins | 2 Hours |
| Effect |
| Increases the effectiveness of a Bard's songs |
Passive Abilitites
Once learnt, these abilities become automatic meaning what ever you do (whilst still having this Job) the bonuses of learning these abilities will stay with you.
| Resist Silence |
| Level | 5 |
| Effect | Increases resistance to silence |
| Resist Silence II |
| Level | 25 |
| Effect | Increases resistance to silence |
| Resist Silence III |
| Level | 45 |
| Effect | Increases resistance to silence |
Spells
Like most previous FF's, magic will consume MP, and also like previous FF's, most magic has an element assigned to it.
However, magic in FFXI also have a 'Skill' which is the type of action it will perform, whether it be Elemental, Healing or Enhancing.
| Valor Minuet II |
| Level | Element |
| 23 | Fire |
| Effect |
| Increases attack of party members in AoE. |
| Spirited Etude |
| Level | Element |
| 24 | Water |
| Effect |
| Increases mind of party members in AoE. |
| Lightning Threnody |
| Level | Element |
| 24 | Earth |
| Effect |
| Decreases enemy's resistance against lightning. |
| Mage's Ballad |
| Level | Element |
| 25 | Light |
| Effect |
| Gradually restores MP of party members in AoE. |
| Learned Etude |
| Level | Element |
| 26 | Ice |
| Effect |
| Increases intelligence of party members in AoE. |
| Horde Lullaby |
| Level | Element |
| 27 | Darkness |
| Effect |
| Puts enemies in AoE to sleep. |
| Quick Etude |
| Level | Element |
| 28 | Wind |
| Effect |
| Increases agility of party members in AoE. |
| Advancing March |
| Level | Element |
| 29 | Lightning |
| Effect |
| Increases attack rate of party members in AoE. |
| Vivacious Etude |
| Level | Element |
| 30 | Earth |
| Effect |
| ncreases vitality of party members in AoE. |
| Hunter's Prelude |
| Level | Element |
| 31 | Lightning |
| Effect |
| Increases target's ranged attack accuracy. |
| Dextrous Etude |
| Level | Element |
| 32 | Lightning |
| Effect |
| Increases dexterity of party members in AoE. |
| Fowl Aubade |
| Level | Element |
| 33 | Light |
| Effect |
| Increases resistance against sleep of party members in AoE. |
| Magic Finale |
| Level | Element |
| 33 | Light |
| Effect |
| Removes one beneficial magic effect from the enemy. |
| Sinewy Etude |
| Level | Element |
| 34 | Fire |
| Effect |
| Increases strength of party members in AoE. |
| Army's Paeon III |
| Level | Element |
| 35 | Light |
| Effect |
| Gradually heals party members in AoE. |
| Light Carol |
| Level | Element |
| 36 | Darkness |
| Effect |
| Increases resistance against light of party members in AoE. |
| Foe Requiem III |
| Level | Element |
| 37 | Light |
| Effect |
| Deals light damage to enemies. |
| Earth Carol |
| Level | Element |
| 38 | Wind |
| Effect |
| Increases resistance against earth of party members in AoE. |
| Battlefield Elegy |
| Level | Element |
| 39 | Earth |
| Effect |
| Decreases the enemy's attack rate. |
| Water Carol |
| Level | Element |
| 40 | Lightning |
| Effect |
| Increases resistance against water of party members in AoE. |