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| Final Fantasy X - Analysis |
Final Fantasy X was the first FF to be made on the PS2 console, and was rated as
one of the best games of the time on the PS2. The new Sphere Grid and the advanced graphics ensured that it was going to be a hit with FF fans and FF newbies alike.
This FF has the best intro out of all the previous games (The blitzball FMV)
which is truly amazing. Also one massive breakthrough for Squaresoft is that
characters now have their
own voices!
Story
After Tidus' home town of Zanarkand was destroyed by the evil entity called Sin, he is
transported to the world called Spira, where his father Jecht was transported 10
years ago. There he meets Yuna, the High-Summoner Braska's daughter. Braska,
along with Jecht and Auron 10 years ago, went to defeat Sin to bring the Calm, a
time of peace lasting 10 years, until Sin is reborn by the hands of Yu Yevon.
Yuna, who is also a summoner, must go on a pilgrimage along with her Guardians to
eventually bring about another Calm. Only the Final Summoning can defeat Sin,
but there is a price to pay...
Not the greatest storyline, but it still has plenty of qualities.
Graphics
The game took advantage of the PS2's higher technological power and it showed. The in game graphics look
astounding and the FMV's are unbelievable. The mouths of the characters mostly
move accordingly to what they are saying, apand you can
tell what each character is feeling by the expressions on their faces..
Gameplay
The new Sphere Grid system is another new system Square have implimented into an FF game, and it is rather good. It makes uppng the attributes of
your party more fun and less tedious that gaing Exp. Instead of Exp, you get AP, which in time gives you
Sphere Levels. You then use these Sphere Levels to
move around on the Grid, how many moves you make depend on how many levels you
have.
Once you have made your move, that sphere level is gone. You move to different nodes on
the Sphere Grid and these nodes give you different abilities. You learn these
abilities by activating a node using a Sphere, e.g. if you were on a Strength +4
node you would use a Power Sphere, but if you were on a Fira node you would use
a Ability Sphere.
The characters do have set classes, but some they are better at different skills than others,
but if you move accordingly on the Sphere Grid, you can make any character
whatever class you choose.
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Last Updated Wednesday, September 6th, 2006
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